//[BP]: Edited icon_width, icon_height, offset, yoffset for all ammo types
//Ammo_TekArrow: max from 15 to 30, maxBackpack from 15 to 30
//Ammo_Shell: max from 20 to 100, maxBackpack from 40 to 100
//Ammo_Cell: max from 100 to 200, maxBackpack from 100 to 200
//Ammo_Grenade: max from 20 to 100, maxBackpack from 30 to 100
//Ammo_Rocket: max from 6 to 100, maxBackpack from 12 to 100

Ammo_Arrow
{
    max             30
    maxBackpack     30
    icon            "gfx/hud/h_a_arrow1.tga"
    offset          -4.0
	yoffset         0.0
    icon_width      42.0
    icon_height     44.0
}

Ammo_TekArrow
{
    max             30
    maxBackpack     30
    icon            "gfx/hud/h_a_arrow2.tga"
    offset          -4.0
	yoffset         0.0
    icon_width      42.0
    icon_height     44.0
}

Ammo_Bullet
{
    max             100
    maxBackpack     200
    icon            "gfx/hud/h_a_clip.tga"
    offset          -4.0
	yoffset         0.0
    icon_width      42.0
    icon_height     44.0
}

Ammo_Shell
{
    max             100
    maxBackpack     100
    icon            "gfx/hud/h_a_shells1.tga"
    offset          -4.0
	yoffset         0.0
    icon_width      42.0
    icon_height     44.0
}

Ammo_ExpShell
{
    max             10
    maxBackpack     20
    icon            "gfx/hud/h_a_shells2.tga"
    offset          -4.0
	yoffset         0.0
    icon_width      42.0
    icon_height     44.0
}

Ammo_Cell
{
    max             200
    maxBackpack     200
    icon            "gfx/hud/h_a_cell.tga"
    offset          -4.0
    yoffset         0.0
    icon_width      42.0
    icon_height     44.0
}

Ammo_Grenade
{
    max             100
    maxBackpack     100
    icon            "gfx/hud/h_a_grenades.tga"
    offset          -4.0
	yoffset         0.0
    icon_width      42.0
    icon_height     44.0
}

Ammo_Mags
{
    max             500
    maxBackpack     500
    icon            "gfx/hud/h_a_mags.tga"
    offset          -4.0
	yoffset         0.0
    icon_width      42.0
    icon_height     44.0
}

Ammo_Rocket
{
    max             100
    maxBackpack     100
    icon            "gfx/hud/h_a_missiles.tga"
    offset          -4.0
	yoffset         0.0
    icon_width      42.0
    icon_height     44.0
}

Ammo_Fuse
{
    max             2
    maxBackpack     3
    icon            "gfx/hud/h_a_power.tga"
    offset          -4.0
	yoffset         0.0
    icon_width      42.0
    icon_height     44.0
}

Ammo_Chrono
{
    max             3
    maxBackpack     3
    icon            "gfx/hud/h_a_cell.tga"
    offset          -4.0
    yoffset         0.0
    icon_width      42.0
    icon_height     44.0
}
